Refresh Games · VR development and publishing
RefreshGames
We build multiplayer VR games for Meta Quest.
2 titles live
Platform Meta Quest
Store Meta Horizon
Games
Both available now
Studio
Who makes this
Refresh Games develops and publishes its own VR titles. There is no outsourced pipeline here. Design, code, art, backend and live ops are all handled in house.
We build for standalone Quest hardware first, which means every system has to hold frame rate on a mobile chip. That constraint shapes what we make: fast movement, tight multiplayer, and rounds you can finish in a few minutes.
All titles ship through the Meta Horizon Store and are updated continuously based on what players report in our Discord.
- Engine
- Unity
- Multiplayer
- Photon
- Backend
- PlayFab
- Platform
- Meta Quest
- Titles live
- 2
FAQ
Common questions
Do I need a subscription to play?
No. There is no subscription and no launcher. Each game is its own listing on the Meta Horizon Store. Get it there and it installs straight to your headset.
Which headsets do you support?
Quest 2, Quest 3 and Quest 3S. Everything runs natively on the headset, so you do not need a PC or a link cable.
What does "Early Access" mean on a listing?
It means the game is playable and updated regularly, but still being built. Expect new content and the occasional rough edge. Buying in Early Access gives you the full game as it develops.
Something is broken, or I think I was banned by mistake.
Post it in our Discord. That is the fastest route to us. You will be talking to the people who actually wrote the code, not a ticket queue.
I make VR content. Do you sponsor creators?
Yes. We run paid sponsorships and give out early builds and keys for BREACH and VECTOR. Email us with your channel and your usual rate.
Contact
Support · business · press