Run, jump, flip and climb. Multiplayer parkour tag and infection. Vote the mode, then get locked in.
Maps
Where the rounds happen
Lobby Open ground. Nowhere to hide once someone starts chasing you.
Tunnels All vertical
City Rooftops and wires
Brutalist
Lobby interior Voting and the shop are both in here
How it plays
Movement is the whole game
Infection
One player starts it. Everyone they touch joins them. The last one still running wins the round.
Vote the mode
Join a lobby and the voting sequence decides what everyone plays. Once it locks, you are in until the round ends.
Run, flip, climb
Arm-driven locomotion with real momentum. Ziplines, bounce pads, moving platforms and slick surfaces all change how you carry speed.
Play with everyone else
Find lobbies, report bugs, and talk to the people building it. The VECTOR server is where updates land first.